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Make a Flappy Bird Game From Scratch in Unity 6.3 & C#

4.60
4,419 students
2h 25m
Updated Feb 2026

What you'll learn

How to make a complete game from start to finish.
Unity fundamental building blocks that you'll use in just about any game you want to make.
How to work with spritesheets and create basic animations.
Basic physics and collision detection.
The basics of Unity scripting in C#
How to spawn, move and manipulate objects in the scene.

Course Description

Master Unity Fundamentals Quickly!

A complex game engine such as Unity can seem daunting at first, but this course will cover all the basics clearly with the development of a complete game like the iconic "Flappy Bird".

I believe we learn best by doing so I skip the fluff and dive right into making the game from the start, explaining every step, every component and every line of code along the way.

Not only do I explain what I am doing, but perhaps even more importantly, why I am doing it.

Build And Modify a Full Game

We start with a blank project and build out a fully playable game with basic physics, animation and even a "slowmo death cam" in just under 2 hours! We'll then cover the building and publishing of the game.

A hands-on approach is proven to improve how much of the information you retain, therefore the course presents multiple ideas for how you can tweak the game to make it your own and practice your skills.

A Short Course to Get You Started

This course is presented as a standalone course; nothing else is required and there are no pre-requisites. No matter where you're starting from, by the end of this course you'll have a fully working and fun game to play and tweak!

Requirements

  • A working installation of Unity 6.0 or later
  • A code editor or IDE
  • Some programming experience may be helpful, but is not required
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Make a Flappy Bird Game From Scratch in Unity 6.3 & C#

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Course Details

  • Level Beginner
  • Lectures 33
  • Duration 2h 25m